<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Workflow Design on Systems &amp; Engineering</title><link>https://valery.tech/ai/design/workflow-design/</link><description>Recent content in Workflow Design on Systems &amp; Engineering</description><generator>Hugo</generator><language>en-US</language><copyright>Copyright (c) 2014-2023</copyright><atom:link href="https://valery.tech/ai/design/workflow-design/index.xml" rel="self" type="application/rss+xml"/><item><title>Workflow Design</title><link>https://valery.tech/ai/design/workflow-design/workflow-design/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://valery.tech/ai/design/workflow-design/workflow-design/</guid><description>&lt;p&gt;Designing workflows:&lt;/p&gt;
&lt;p&gt;Interaction-point design approach for AI workflows. The idea was to expose uncertain pipeline decisions &amp;ndash; retrieval candidates, context assembly, validation, review judgments, and failure labels &amp;ndash; as inspectable artifacts before automating them. That gave us a way to compare variants, capture domain feedback as traces, and turn stable patterns into evaluation criteria, operational controls, or automated policies.&lt;/p&gt;</description></item></channel></rss>